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Question by paco morales · Oct 16, 2015 at 09:13 AM · androidmaterialcolor

Control the time transition Fading between colors

Hi, I am having problems trying to fix this script...

I want to control the time of transition between the colors. But I don't know why is not working the fading. Now I can change the Color without problems,

Please any advice is more than welcome.

     var startColor : Color;
     var myColors  : Color[];
     var NextColor : int = 0;
     var fadeSpeed : float = 3.5;
      
 
     function NextMaterialUsed()
     {
 
   GetComponent.<Renderer>().material.color = Color.Lerp(startColor,myColors[NextColor],Time.deltaTime * fadeSpeed);
                                                     
  
     if(NextColor < myColors.length-1)
         NextColor += 1;
       
     else
     NextColor = 0;
     }
 
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Answer by fguinier · Oct 16, 2015 at 11:49 AM

Hi Paco,

IMHO you should try to have stateless helpers that's gonna be easyer to debug and maintain. ie something like :

 int GetBaseColorIndexFromTime(float time, int numColors, float fadeSpeed)
 {
      return min( (int)time/fadeSpeed, numColors) ;
 }
 
 Color GetColorFromTime(float time, Color[] myColors, float fadeSpeed)
 {
     int srcColorIndex = GetBaseColorIndexFromTime(time, myColors.Length -1, fadeSpeed);
     int destColorIndex = min( srcColorIndex + 1, myColors.Length -1) ;
 
     float lerpFactor = (time % fadeSpeed) / fadeSpeed;
     return Color.Lerp(myColors[srcColorIndex], myColors[destColorIndex], lerpFactor );
 }

PS: draft code, but should not be too far from actual c#

Hope it helps :)

Florent

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