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How do I create a mini map using Unity 4.6 GUI
Hello Everyone,
I have been researching on a way to create a mini map using Unity 4.6 beta GUI features. As of today I have a second camera that acts like a mini map but I cannot seem to find a way to attach it to a GUI Panel.
Does anyone have any ideas on how to approach this.
I am currently scripting in C#.
I think I read that camera in camera is a Unity Pro feature. You might need to render a seperate new image, based on the players position - unless you've got Pro. Not positive though.
Answer by Kiwasi · Oct 15, 2014 at 06:17 PM
If you have pro you can output the camera to a render texture. Then use that texture as an image in your GUI. Otherwise you'll have to fake it by attaching a camera space canvas to your minimal camera.
Perfect thank you very much. The rendered texture worked great with a raw image in the panel.