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spotlights spot angle
I'm trying to get whether or not my character is hit by a spotlight in my scene. I have my position relative to the light and used Vector3.angle and compared that against the spotlight's spot angle but the angles don't seem to align. The Vector3.angle returns that I am within the spotlight's angle while I am outside the light's actual range. How do I align the angles?
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Here is a much lower poly Cone model for you, better performance at the cost of a little accuracy.link text
low_poly_cone.zip
(72.1 kB)
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