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Builded game dont work with self made bluetooth mouse controller.
Normaly my remote mose fine on other applications or windows, but when I try it on my game, It doesn't click at all.
I am using this code for destroying game objects in game :
void Update(){
if (Input.GetMouseButtonDown (0)) {
Invoke ("DestroyMe",0.13f);
}
}
public void OnMouseDown(){
//some code for data collect for csv
Invoke ("DestroyMe",0.13f);
}
void DestroyMe()
{
Destroy(gameObject);
}
And this I am using for buttons to click like "Start", "Menu","Exit":
public void LoadLevel(string name){
Debug.Log ("Level load requested for:"+ name);
Application.LoadLevel(name);
}
public void ExitGame(){
Debug.Log ("Exit The Game Now!");
Application.Quit();
}
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