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Question by TheDavyStar · Jun 29, 2015 at 08:17 AM · c#2dvariables

How to check if an int's value has decreased by 1?

So I'm making a top-down 2D shooter in which enemy caps spawn, and I have a variable keeping track of the spawn count, the number of enemies currently in the scene. When an enemy is killed the variable decreases by 1. I was hoping to use C# to write a script which basically amounts to "If the spawnCount variable decreases by 1, Increase the score variable by 1." I know how to increase the score variable, but I haven't a clue how have the game find out if the spawnCount has decreased by 1. So would anybody know a way?

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Answer by Mykhaylo-Hnatyuk · Jul 02, 2015 at 05:21 PM

     public int spawnCount;
     public int score;
 
     public int SpawnCount
     {
         get
         {
             return spawnCount;
         }
         set
         {
             int oldCountValue = spawnCount;
             spawnCount = value;
             if(spawnCount > oldCountValue)
             {
                 score += spawnCount - oldCountValue;
             }
         }
     }
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