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This question was closed Oct 14, 2014 at 09:53 AM by Graham-Dunnett for the following reason:

Duplicate Question

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Question by Villlgaer · Oct 14, 2014 at 09:52 AM · texture2dstringloadresourcescs0308

Unity3D error: Assets/Scripts/Item.cs(25,38): error CS0308: The non-generic method `UnityEngine.Resources.Load(string)' cannot be used with the type arguments

Hello can please sombody help me i have a proble with my C# script this error shoes up every good damn time:"Assets/Scripts/Item.cs(25,38): error CS0308: The non-generic method `UnityEngine.Resources.Load(string)' cannot be used with the type arguments" Here is my code:

 using UnityEngine;
 using System.Collections;
 
 [System.Serializable]
 public class Item {
     public string ItemName;
     public int ItemID;
     public string ItemDescription;
     public Texture2D ItemIcon;
     public int ItemPower;
     public int ItemSpeed;
     public itemUse ItemUse;
     
     public enum itemUse
     {
         Weapon,
         Consumable,
     }
     
     public Item(string Name, int ID, string Description, int Power, int Speed, itemUse Use)
     {
         ItemName = Name;
         ItemID = ID;
         ItemDescription = Description;
         ItemIcon = Resources.Load<Texture2D>("Item Icons/" + Name);
         ItemPower = Power;
         ItemSpeed = Speed;
         ItemUse = Use;
     }
 }
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Answer by Graham-Dunnett · Oct 14, 2014 at 09:52 AM

http://answers.unity3d.com/questions/topics/cs0308.html

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avatar image Rellac · Jun 29, 2017 at 09:38 AM 0
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I know this is old but I just googled this and that's such a dickish answer

"cast your type after, Resources doesn't return a generic version, eg : Resources.Load("path") as Texture2D" - not hard to help someone with one sentence. Literally only one other Resources cast question in your link.

This was the first thing when I googled my error.

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