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Question by Rally Raghavan · Mar 11, 2011 at 09:38 PM · axisspinfreezerotation

Stopping a game object from spinning in Y axis.

I have a game object which spins in all the axes when i click on a plane. I want the object to stop from spinning on the Y axis because I am making a 2D game. Please give your valuable response as soon as possible. The code is...

function Update() {

// Look at and dampen the rotation

 var rotation = Quaternion.LookRotation(target.position - transform.position);
 transform.rotation = Quaternion.Slerp(transform.rotation, rotation, Time.deltaTime*damping);

}

Please help me soon. Thank you.

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Answer by flaviusxvii · Mar 11, 2011 at 09:59 PM

The beauty of a Quaternion is that it will rotate on all axes to take the shortest rotational path from A to B. If you don't want rotation in an axis, you should just use transform.Rotate or change the eulerAngles directly.

Maybe this is helpful http://unity3d.com/support/documentation/ScriptReference/Vector3.RotateTowards.html

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avatar image Rally Raghavan · Mar 11, 2011 at 10:26 PM 0
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Thanks a lot for your answer :) it was really helpful. but.. can you provide me a sample code for that please ? i'm kinda new to Unity. Please do me this favor. Thanks again.

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