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Question by DarthChimay · Oct 13, 2014 at 11:55 PM · 2dspritesprite editor

How do I change multiple pivot points in the Sprite Editor?

I've got several sprite animations that I need to set custom pivot points on, but I can't figure out how to select multiple frames in the sprite editor. Selecting them in the project window doesn't work either as it only makes the changes for the top item selected.

Is there a way change the pivot points for multiple frames of animation either in the sprite editor or outside of it without scripting?

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avatar image VotaVader · Nov 25, 2014 at 02:30 PM 0
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For me it works to select all the frames in the Project window, change the pivot to custom, and modifying the x and y values. I'm using the 4.6 beta version.

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Answer by PixelFireXY · Apr 04, 2020 at 10:46 AM

I know this could be an old question, but for who is here in 2020 if you select your sprite and open the Sprite Editor, on top left click on the slice dropdown menu, and there you can find the values to apply to all pivots.

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avatar image GeoJaxon · Jun 14, 2020 at 05:03 PM 0
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This worked! I'll add that, at least for me, once I changed the pivot, I had to re-slice the sprite sheet.

avatar image rahmonjorge1981 · Jun 27, 2021 at 06:29 PM 0
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that worked for me as well!

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Answer by skilpad · Jul 15, 2015 at 08:01 AM

I am not sure if you are still searching for the answer a year later but maybe this will help someone else with the same problem.

In Unity 5, try setting the pivot point on the first sprite. Copy the x and y values (of where the pivot should be) and close the Sprite Editor. Then in your Project View, select all your sprites. Change pivot to custom and copy the values in, then hit Apply and it should set the pivot the same for all your sprites.

Hope this helps!

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avatar image youblistermypaint · Aug 27, 2015 at 03:01 PM 1
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Doesn't appear to work in Unity 5.1. When I select multiple sprites I get a read only view in the inspector window.

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Answer by Matteu · Apr 11, 2018 at 12:38 AM

If you want to set the pivot of multiple individual sprites in Unity 2017.4 select the sprites you would like to change in Project view. In the Inspector set Sprite Mode to Multiple to expose the Pivot option. Set the pivot to Custom, then edit the X Y coordinates hitting enter after each entry. Change Sprite Mode back to Single then hit apply.

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avatar image hytty · Jun 12, 2018 at 06:49 AM 0
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Thanks, that's work!

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Answer by revived · Oct 16, 2015 at 11:40 AM

Just open the folder with the sprite file. Then make it visible and replace all alignment values to whatever you want ( 0 = center, 1 = top left etc. ) You can also give it the value '9' for custom and replace the pivot coordinates aswell ;-)

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avatar image RedHillbilly · Oct 23, 2020 at 10:10 PM 0
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yesss! that worked, thanks a lot. I didn't understand why changing the pivot wouldn't work, but now it makes sense, you have to set the alignment to 9 as well. cheers :)

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Answer by krishsow88 · Dec 11, 2017 at 04:19 AM

is it possible to create multiple pivot points for a single sprite?

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avatar image Bamboy · Aug 09, 2018 at 09:18 PM 0
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Not that I'm aware.

avatar image shadoath Bamboy · Sep 19, 2020 at 12:54 AM 0
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One thing you can do is set your Sprite $$anonymous$$ode to multiple then in the sprite editor create multiple sprites from the image each with it's own pivot point.

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