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This question was closed Oct 12, 2014 at 02:28 PM by robertbu for the following reason:

Duplicate Question

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Question by acciaio00inox · Oct 12, 2014 at 02:28 PM · rotationjavascripttransformdirectionwrong

[JS] transform.rotation not working

Hi Everybody! I'm creating a project for training (i'm a beginner) but i can't rotate correctly ma player. I've tried with X, Y and Z axis, but nothing. It rotates every time in the wrong direction... Can u help me? Thanks

Here is the code:

#pragma strict

var RotSpeed : float; var rotOffsetX : float; var Head : Transform;

function Start () {

}

function Update () { / Mouse X , PLAYER ROT, THE WRONG ROTATION! I've TRIED WITH Y,Z and X Axis, but it doesn't turn left/right/ transform.rotation.y += RotSpeed Time.deltaTime Input.GetAxis("Mouse X");

 /*    Mouse Y, HEAD, the working code    */
 
 
     Head.localRotation.x += RotSpeed * Time.deltaTime * Input.GetAxis("Mouse Y");
 
 

}

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Answer by robertbu · Oct 12, 2014 at 02:28 PM

http://answers.unity3d.com/questions/799824/oafatwhy-does-transformrotationx-45-not-work.html

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