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Question by BeHappy · Sep 17, 2012 at 05:14 AM · gps

How to get GPS lattitude and longitude values ?

How do we get GPS lattitude and longitude values, i followed the documentation example, but it always say the pos as 0,0,0,0 and the locationservice doesn't seem to be running ??

Is that code given below is correct or do i need to add something more to make it work ??

And if the code is perfect, please help me dubugging whether i need to run the app in android phone or just Unity Remote is enough...

Please suggest. Thank you.

function Start () { // First, check if user has location service enabled if (!Input.location.isEnabledByUser) return;

 // Start service before querying location
 Input.location.Start ();

 // Wait until service initializes
 var maxWait : int = 20;
 while (Input.location.status
        == LocationServiceStatus.Initializing && maxWait > 0) {
     yield WaitForSeconds (1);
     maxWait--;
 }

 // Service didn't initialize in 20 seconds
 if (maxWait < 1) {
     print ("Timed out");
     Debug.Log("Timed out");
     return;
 }

 // Connection has failed
 if (Input.location.status == LocationServiceStatus.Failed) {
     print ("Unable to determine device location");
     Debug.Log("Unable to determine device location");;
     return;
 }
 // Access granted and location value could be retrieved
 else {        
     print ("Location: " + Input.location.lastData.latitude + " " +
            Input.location.lastData.longitude + " " +
            Input.location.lastData.altitude + " " +
            Input.location.lastData.horizontalAccuracy + " " +
            Input.location.lastData.timestamp);
 }

 // Stop service if there is no need to query location updates continuously
 //Input.location.Stop ();

}

function Update() { print(Input.location.status); if(Input.location.status.ToString() == "Stopped" ) { print("IsEnabled" +Input.location.isEnabledByUser); Input.location.Start(); } }

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avatar image liszto · Sep 17, 2012 at 05:30 AM 0
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You can look this topic on gps on forums : http://forum.unity3d.com/threads/132587-GPS-Input.Location-accuracy-question I check your problem later I must go ;)

avatar image BeHappy · Sep 17, 2012 at 05:32 AM 0
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Thanks liszto...I already saw that...so waiting for your answer ;-)

avatar image Seth-Bergman · Sep 17, 2012 at 07:02 AM 0
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pretty sure Unity Remote would not be enough. When using Unity Remote, the game is running on the computer, not the device itself.

avatar image BeHappy · Sep 17, 2012 at 07:37 AM 0
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Oh, Thanks Seth Bergman...I will check it out by deploying to my device...Thank you...

avatar image pedro_andre_oliveira · May 11, 2015 at 01:13 PM 0
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I am also working with my Nexus 5 through Unity Remote 4 and I cannot get the Input.location.lastdata retrieved. It works fine when built to the device. Any development on the problem?

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