- Home /
how to flip a sprite
i have a 2d gui sprite UI i'm using as a character. it's a child to the character controller. My problem is that when the character jumps to a platform, the sprite is facing the wrong way. I don't have movment for the character. It's just a jumping game on mobile device. When you tap the screen, the character hops to next platform automatically.
After the sprite jumps, I want it to flip immediately to opposite side preparing for next platform or I can have the character to flip facing the platform it's jumping to if it's currently facing wrong side.
my level looks like this. I'm sort of a noob don't overcomplicate
Your answer
Follow this Question
Related Questions
How to jump to platform by clicking on it 1 Answer
auto jumping to a platform 0 Answers
Virtual joystick and canvas scaler 0 Answers
CharecterController.Move() ignores parents movement 0 Answers
Character pointing on terrain "wall" after jumping 0 Answers