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Question by funkyboy · Apr 28, 2014 at 04:04 PM · transparencyalphacullingmaskingflare

Use material with transparency to mask lensflare

Hi,

here's a picture of my scene alt text

I'd like to use the transparency of the roof to mask the lens flare ...

How do i do that ?

the material on the roof is Transparent/Cutout/Diffuse
adding a mesh collider to that object mask the flare everywhere ...
evenutally, i guess i could end up creating a mesh in maya from the alpha and use it as a mesh collider, but i'm sure ther's a better solution

Thank you !

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