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Is it possible change NavMesh so enemies can fall down holes.
I was wondering if it was possible to change NavMesh so enemies can still fall down holes and into pits
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Answer by Tourist · Oct 08, 2014 at 01:05 PM
Not tested but if you had a plane collider that does not collide with characters but is set tagged for navMesh generation, the NavMesh would not be able to tell if there is a pit there, and the characters would fall in since the plane collider does not collide with their character controller.
so what exactly do i have to do. I've got the new terrain. I've re-baked the scene so what do i have to do now