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Nav Mesh cant bake anymore
I have done something stupid. Since i cant bake my navmesh anymore. I do not know at all what i could have done wrong to make it unable to bake. I tried with a new project and it worked fine. But i have done something to make it unable to bake in my current project.
Any tips on where i should look at. Could it be something with layers. Because that is the only thing that come into mind right now. I deleted all the gameobjects and tried again with a fresh plane. But i got nothing when i baked.
http://docs.unity3d.com/Documentation/$$anonymous$$anual/NavmeshandPathfinding.html
I followed this link with the new project and it worked fine. But my current project that i work on failed with it. There is something i am doing wrong
Answer by Brahim113 · Aug 08, 2013 at 12:52 AM
Ok so i randomly localized the problem. It is not working when i import Qubicle unite package. it could be that i use a outdated version of it. But there goes 5 hours of looking around for a minor problem O_O But heads up for future people that use Qubicle with unity
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