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Question by
BurningSprite · Oct 04, 2014 at 08:55 AM ·
raycastshooterisometricpowerup
Swapping between weapons within an isometric.
I've been trying to create certain weapons that spawn across the map is set spawnpoints. I have the spawnpoints down, however, I'm having trouble in the creating something that when picked up changes the gun into a different type (shotgun, sniper rifle, assault rifle, pistol, etc.) so, I was wondering, how could make an object change gun raycasts (shotgun), damage and range (sniper rifle), and speed (assault rifle)?
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