- Home /
How to make solid trees on the terrain mass placement
I have looked online and found a lot of answers on how to make a solid tree with a box colider and how to make that a prefab, but the problem is even when I drag my solid tree prefab to the tree section on the terrain editor and place a few trees I can still walk through them? any ideas on why would help.
Can you update your question to have a screenshot of the terrain editor? Or the tree prefab. $$anonymous$$aybe you have isTrigger turned on in the tree prefab, or your player has no collider.
Answer by billyjoetyler · Oct 05, 2014 at 08:56 PM
use a capsule collider, and make it a child off the tree then make the tree a prefab by dragging it into the project view. After this on your terrain you add the tree to the tree section, then you mass place or you can place individually. Tried it on mine just now and it worked.(Make sure on the terrain settings you have checked the box "Trees have Colliders").
Hoped I helped.
Your answer
Follow this Question
Related Questions
Turning off realtime shadows for terrain trees 0 Answers
Having bigger trees 1 Answer
Tree size problem when using terrain tool 0 Answers
Spotlight lights up trees not in view 1 Answer
Fixing lighting on billboard terrain trees in Unity Free 0 Answers