Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by timrox99 · Oct 04, 2014 at 03:49 AM · gameobjectdestroyontriggerentercoins

How to destroy and trigger on enter.

So I'm working on a game and it has a properly operating currency system. I am trying to make a trigger destroy when the player enters with a certain amount of coins. I have made a static var called currentScore and when the player reaches 2 coins I want the field to destroy so that the player can pass through and its not working

script:

 #pragma strict
 
 function OnTriggerEnter(other : Collider) {
     if (currentScore == "2") {
         Destroy.gameObject;
     }
 }

The script is bound to the trigger. Any help would be greatly appreciated considering I'm a noob.

Cheers

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by BenKurdziel · Oct 04, 2014 at 05:23 AM

Try:

 Destroy(this.gameObject);
Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image timrox99 · Oct 04, 2014 at 11:36 AM 0
Share

I think that would work, but I'm getting the error: Unkown identifier 'currentScore'.

avatar image BenKurdziel · Oct 04, 2014 at 09:12 PM 0
Share

If currentScore exists in a different script, you need to reference that script first.

For example, if currentScore is an int defined in a script called "Game$$anonymous$$anager" that you dragged onto a GameObject in the scene called "Game$$anonymous$$anagerObject", then you would need to do the following in this script.

 var gm : Game$$anonymous$$anager;
 
 function Start ()
 {
     gm = GameObject.Find("Game$$anonymous$$anagerObject").GetComponent(Game$$anonymous$$anager);
 }
 
 function OnTriggerEnter (other : Collider)
 {
     if (gm.currentScore == 2)
     {
         Destroy(this.gameObject);
     }
 }

I'm a little rusty with javascript, but I think this is the correct syntax.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Multiple Cars not working 1 Answer

using Contains(gameObject) to find and destroy a gameObject from a list 2 Answers

Destroy a game object if score = 1000 ? 1 Answer

How do I call an on trigger enter / destroy gameObject in the scene c# 1 Answer

Having Trouble with Destroy (C#) 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges