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picture in picture 3d.
Sorry to hijack this thread, although it is related...
I'm looking at achieve a similar effect. I am coding a GUI system which one of the features will be to open a window and to be able to view unitypackages inside, like an in game inventory 3d model loader.
I'm not convinced render to texture would be the best idea as I need to be able to move, rotate and interact with the 3d unitypackage model.
What might be the best route for this?
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