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Question by
black843 · Oct 02, 2014 at 08:28 PM ·
instantiateserver
Server and Instances!
Hey all!
I'm looking for the aspects which are used to getting a server instancing objects in Unity.
Is there a way for example to say: networkview.viewID.Network.Instantiate....
that's for example a logic that would work, but is not able to be programmed.
I can catch the networkviewID of the server but how can I get that to be Instantiate GameObjects?! Is that the right way?
What do I have to use? Maybe the serverIP?
I really don't know. I hope you can help!
Thanks!
.black
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