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Question by
sumsar · May 30, 2014 at 09:54 PM ·
networkingphotonstructure
Photon networking
I'm total new to photon or any kind of networking so i'm having a trouble structuring my game right. I have 2 prefabs one that is the player with a camera attach fps style, and anouther that is the enemy which is at this point just a model.
How do i synchronise what is on one client another prefab then the next client?
Comment
Not an answer but I'm sure you find some help in the $$anonymous$$arco Polo Tutorial: http://doc.exitgames.com/en/pun/current/tutorials/tutorial-marco-polo
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