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Question by Weither · Sep 30, 2014 at 11:08 PM · errorienumeratorwaypoints

error CS0161: not all code paths return a value

Idk what I did wrong. I've got code with "sNumber". If sNumber is equal to 1 something happens, if 2/3/4/5/6 something different. If my sNumber option is finished it change snumber to 0 what starts xWP. Check this code:

     IEnumerator xWP()
     {
         int i;
         i = Random.Range (1, 6);
         sNumber = i;
     }

There's something wrong. Whats wrong?

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avatar image Weither · Sep 30, 2014 at 11:07 PM 0
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http://pastebin.com/bveS7h1L

liczbaZmienna controls what actions to perform. At the end of each of them there's StartCoroutine and it starts when you reach the appropriate point. IEnumerator should draw a new activity.

avatar image KiraSensei · Sep 30, 2014 at 11:07 PM 0
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The error says that a function must return a value, and some paths of this functions (like in some "if" or "else" statements), it does not.

avatar image Weither · Sep 30, 2014 at 11:14 PM 1
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ok thanks i'm waiting

avatar image Habitablaba · Sep 30, 2014 at 11:16 PM 2
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Uh... I think you may be misunderstanding me. I am not going to spend any time reading about methods, their signatures, or return values. I already know about them.

I suggest that you read about those things, otherwise program$$anonymous$$g is going to be very difficult for you.

avatar image Kiwasi · Sep 30, 2014 at 11:22 PM 1
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@Habitablaba. That response cracked my up. It surprising how many people come on this site, make no contributions, and expect us to solve all there problems.

Why should I know what I'm talking about, when some other random guy on the internet does? :)

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Answer by Kiwasi · Sep 30, 2014 at 11:20 PM

IEnumerator is the return type for a coroutine. Because of the nature of their implementation coroutines must be implemented over multiple frames. You can fake this like so.

 IEnumerator xWP(){
     int i;
     i = Random.Range (1, 6);
     sNumber = i;
     yield return null;
 }

Alternatively if you did not intend to write a coroutine then change the return type to void

 void xWP() {
     int i;
     i = Random.Range (1, 6);
     sNumber = i;
 }

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avatar image bubzy · Sep 30, 2014 at 11:22 PM 0
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beat me to it :)

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Answer by bubzy · Sep 30, 2014 at 11:22 PM

try this

   IEnumerator xWP()
     {
         int i;
         i = Random.Range (1, 6);
         sNumber = i;
         yield return null;
     }



if you specify a type in the function declaration, unity(or any other complier) will require a return value of that type (or null)

so

 int onePlusOne()
 {
 int answer;
 answer = 1+1;
 }
 
 would generate your error, but
 
 int onePlusOne()
 {
 int answer;
 answer = 1+1;
 return answer;
 }
 
 would work correctly
 

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