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Question by Ryzokuken · Mar 14, 2015 at 03:43 PM · c#2dsprite

Successfully transitioned idle-move animations. How to transition look left-right-up-down animations?

Hello guys! I am a noob and need quick help. I am making something of a 2D RPG in Unity 5.0 I used animation controller boolean to check if Input.GetAxis("Horizontal") or ("Vertical") is not equal to zero, it plays the moving animation. Now, I want my character (sprite) to look left if the last input was left, right if right and vice versa. This is because I am using a classic sprite-sheet as the one I have attatched:

how to do this?Please help. alt text

7.png (3.6 kB)
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