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Question by lordmuck · Mar 05, 2014 at 04:58 PM · c#camera

camera script, allow free movement of the camera up to a certain distance.

Hey peeps,

So I have been busy with tutorials for a camera script, it can be moved with WASD and also scroll to all 4 sides of the screen with the mouse. Furthermore you can rotate with ctrl+rightmouse.

However, I would like to set the camera up so that it is limited in how far a player can scroll around the map.

I would like to keep the functionality so far, however setting a limit as to how far the cam can move away from the player, and then a button to snap back to the player/ lock cam on the player.

Any ideas? or vids/tutorials/script examples

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Answer by Tanoshimi2000 · Mar 05, 2014 at 06:26 PM

Seems to me like this is a simple problem. In the Update() just take the distance between the camera and the player, and if it's higher than a certain number, block the movement of the camera. Something like this...

 void Update() {
    bool canMove = true; // Default to letting them move
    float limit = 100; // Play with this setting
 
    // Get an approximate distance from camera and player
    float delta = Mathf.Abs(camera.x - player.x) + Mathf.Abs(camera.z - player.z);
    canMove = (delta<limit);  // the camera is close enough, then we can move it.
 
    // Camera moving code
    if (canMove) {
    // Insert you existing code for moving the camera here.
 
    } //EndIf 

 
 
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avatar image lordmuck · Mar 06, 2014 at 12:31 AM 0
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Thank you very much for this. I shall try this out later on as its now 1:30 in the morning and I shall soon turn into a pumpkin! I will post back here and most probably tick this as answered.

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