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Question by Akehia_Kim · Nov 16, 2015 at 08:41 AM · editorterraingame

Terrain goes black when changing graphic quality in builded game

hello everyone

i'm having a strange issue that when i change graphic quality on my game's main menu after building game.

Indeed, all work perfectly in the Editor but when I try to change the graphic quality in the .exe game, the terrain goes black and the grass is sometimes getting a strange color.

Here are two screenshots to show you my problem :

before changing graphic quality:

alt text

after changing graphic quality

alt text

Remember that this problem occure only in exe game but not in editor.

Thanks you for the support (and sorry for my potential bad english) !

withoutblack.jpg (459.4 kB)
withblack.jpg (293.6 kB)
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avatar image meat5000 ♦ · Nov 21, 2015 at 02:59 PM 1
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See if this page gives you any useful info

http://docs.unity3d.com/ScriptReference/QualitySettings.SetQualityLevel.html

avatar image Akehia_Kim meat5000 ♦ · Nov 25, 2015 at 02:13 PM 0
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Worked fine, thanks you ! :) The problem was that i forgot to put applyExpensiveChanges to false !

really thank you dude !

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Answer by kevinrocks_786 · Nov 21, 2015 at 06:37 PM

Yup, this happens to me all the time when working with a big scene... All I do is save my scene and project. Then open another scene, wait a few seconds (around 10) and then go back to your scene. Hope it helps.

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