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Updating Prefabs within other Prefabs (Nested)
I'm trying to set up menus using prefabs. I have prefabs for generic menu elements: butons, sliders, labels etc. Then I have prefabs that compose those elements into menus.
If I update the button prefab, I'd like the change to propagate to everywhere I've used the prefab. When I update prefabs that are attached to regular GameObjects, it seems the changes propagate. However when the prefab is attached to another prefab, the changes don't seem to propagate.
Am I missing a button or way of doing this?
Answer by Chronos-L · May 20, 2013 at 02:34 AM
Currently, Unity does not support nested prefab, but according to this, this features is planned and started since last year.
If you do need one right now, here's a item from Asset store that will allow you to make nested prefabs.
And new Nested Prefab solution http://forum.unity3d.com/threads/236719-Prefab-Evolution-Plugin?p=1572475#post1572475