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Question by CrubeThawne · Sep 27, 2014 at 09:13 PM · androidmonosocketsassemblies

Sockets unsupported with Unity Pro License

Hey,

Been developing a game for a couple months now. I've already build and successfully installed my game onto my phone earlier, but I haven't tried since.

When I'm trying to build it for android now I'm getting: Error building Player: SystemException: 'System.Net.Sockets' are supported only with Unity Android Pro. Referenced from assembly 'Mono.Data.Tds'.

(side note: "Player" GameObject contains a single script component that doesn't reference any database calls or other classes at all)

I haven't actually changed any of the database code since it's original inception, and I haven't switched out any of the assemblies since I got it working the first time.

Weird thing is if I go to "Help" -> "About Unity" the license section reads: License Type: Unity Pro, iPhone, Android, WinStore Pro, BlackBerry Pro, Tizen Pro, Samsung TV Pro

So is "Unity Android Pro" not the same as "Unity Pro" or "Android"? Or has anyone else seen this happen?

Thanks

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Answer by Bunny83 · Sep 27, 2014 at 09:57 PM

If you haven't bought Android pro then you only have Android basic / free which isn't compatible with Unity pro at all. To build for android with Unity pro features you need Unity pro and Android pro, i'm sorry :)

"Android pro" is actually an "addon" for Unity pro. Android pro can't be purchased without also having Unity pro. Android basic/free can only be used with Unity free. It's a bit confusing, i know, but that's how it is...

edit
ps: as far as i know it's the same with the iPhone / iPhone pro license

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