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Question by
jasonmcguirk · Apr 19, 2013 at 11:32 PM ·
dontdestroyonloadprofilegarbage collection
UnloadAssets / ReloadBehaviors In Profiler During Scene Change
So this started showing up as a high flyer in our profiling
Wondering if anyone can shed some light on whats going on here.
My assumption is this (and I hope I'm wrong)
We have a fair number assets marked as don't destroy on load
Scene transition triggers, GC runs and flushes out anything that was created as part of the previous scene
For assets that were marked DontDestroyOnLoad, copies are created
For those copies, reload the behaviors attached to those copies from disk.
I think the last bit here is JUST to support edit and continue in the editor?
Wondering if I'll see this on device
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