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Transparent Vertex Shader Error
Hello,
I'm using this shader.
And this is what happens:
From this angle, everything seems ok (This is one mesh)
But from here, this happens:
When I'm looking through the camera I can't see anything from the first plane.
Can someone imagine why this is happening?
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Best Answer
Answer by stulleman · Oct 02, 2014 at 08:09 PM
Actually solved it myself!
If someone is having the same issue, just turn ZWrite on.
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