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Setting Active Profiler to WindowsPlayer does nothing
I have a unity application that I've built as a development build and with autoconnect to profiler checked. If I run the application I can see the WindowsPlayer being selected in the profiler window's Active Profiler list, but I see nothing happening in the profiler. What am I doing wrong?
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 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                