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Smooth Rotation Help
can someone please give me an example of a code that will smoothly rotate an object from (0, 0, 0) to (31, 0, 0). Also, please explain how parts of it work, im still learning to code so im trying to get to know this better.
I don't have a code bit right off but it looks like this older post may have some useful information.
http://answers.unity3d.com/questions/35406/simple-smooth-rotation-problem.html
He doesnt explain much of how the stuff works, and im trying to learn this.
Answer by midomido · Aug 02, 2012 at 01:47 AM
Here, This is a question i asked before you http://answers.unity3d.com/questions/174482/smooth-rotation-movement-.html The answer explains it very well.
But i dont see how i can use that in my case. Im just trying to make a light smoothly change its rotation from (0,0,0) to (31,0,0). I didnt think it would be very complicated.