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This question was
closed Jun 06, 2013 at 01:08 PM by
Graham-Dunnett for the following reason:
Question is off-topic or not relevant
Question by
Dernise · Jun 06, 2013 at 11:45 AM ·
c#networkingc++mmo
Make its own server in C++
Hello ! I would like to know the best way to use networking in my games. I'd like to make a full server in C++ and the client in C#. But one question remain : How can I do things like pathfinding with this architecture ?
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