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Sometimes terrain textures turn black on android device
Hi, i have make a 3d game with unity and i am using the terrain. Everything is ok with the Pc/web version and i want to port it to android. The problems is that sometimes the textures on the terrain turns black. Every other texture is ok, just the terrain break down. I am testing my game on a HTC One X. The size of the textures is 128x128 with trilinear on. I have tried to turn compression on and of.
Confirm all the textures are the size you say. Android only supports textures of 2048 and smaller. $$anonymous$$y guess is you missed one somewhere.
i know the limitation so i made all of my textures 128x128 and 256x256
Also experiencing similar issue. Random textures appear pure black when built to an android device.
Agreed, I've seen it too. Changed to a different (custom) shader and it's gone away.
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