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Question by IronGirl · May 28, 2014 at 01:15 PM · androidfacebook

Facebook SDK Unity Invite

Hello; I'm developping an android game game in witch I connect to facebook . If the user is connected , he can invite 5 of his facebook friends to the application. I used this code. The problem that in the script InteractiveConsole.cs I want when the user click on button of invite , he can invite only 5 of his friends, when he choose 5 friends , he can't invite more than 5. Here is my code:

 #region FB.AppRequest() Friend Selector
 
 public string FriendSelectorTitle = "";
 public string FriendSelectorMessage = "Derp";
 public string FriendSelectorFilters = "[\"all\",\"app_users\",\"app_non_users\"]";
 public string FriendSelectorData = "{}";
 public string FriendSelectorExcludeIds = "";
 public string FriendSelectorMax = "";
 
 private void CallAppRequestAsFriendSelector()
 {
     // If there's a Max Recipients specified, include it
     int? maxRecipients = null;
     if (FriendSelectorMax != "")
     {
         try
         {
             maxRecipients = Int32.Parse(FriendSelectorMax);
         }
         catch (Exception e)
         {
             status = e.Message;
         }
     }
 
     // include the exclude ids
     string[] excludeIds = (FriendSelectorExcludeIds == "") ? null : FriendSelectorExcludeIds.Split(',');
 
     FB.AppRequest(
         FriendSelectorMessage,
         null,
         FriendSelectorFilters,
         excludeIds,
         maxRecipients,
         FriendSelectorData,
         FriendSelectorTitle,
         Callback
     );
 }
 #endregion

Thanks for your help

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Answer by IronGirl · Jun 02, 2014 at 03:11 PM

I Found out why it's not working. First to limit the numbers of friends invited to 5 in my application , i should change this:

 public string FriendSelectorMax = "5";

i cheked again the documententation and it say this.

"maxRecipients : Platform-dependent The maximum number of recipients the user should be able to choose in the platform multi-friend selector dialog. Only guaranteed to work in Unity Web Player applications."

Here is the link : https://developers.facebook.com/docs/unity/reference/current/FB.Apprequest

the think is that maxRecipients is working in WebPlayer and not for android until now.

I tested the code in unity web player and i can invite only 5 friends and when i switch the platform to android, it's not working as they said in the documentation.

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