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Jittery physics with rigidboyd2d, how to solve?
I am trying to achieve perfectly smooth physics with rigidbody2d. But even when I don't have any scripts attached to the rigidbody2d, only gravity working on it; the simulation is jittery. What am I missing? isn't the default simulation supposed to be smooth? I didn't change anything.
There is no specific situation that causes jittering. It can be your graphics, or even your hardware.
You need to use tools like Profiler to find out the exact issue.
Additional information will be welcome to provide you with proper solution. :-)
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