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[4.6] Dynamic Images in UI
I have been toying with the UI quite a bit (results thus far can be seen here) but I've noticed that it doesn't seem possible to dynamically resize things like images. I know you can set their container to fill, but that's not quite what I want. I want something more akin to how Android devices deal with resizing. Is this something I have to write myself.
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Answer by Slev · Sep 18, 2014 at 11:41 PM
I was able to figure it out. Turns out my Canvas(es) needed to have (a) Reference Resolution(s)