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Question by Endzon · Jul 15, 2013 at 09:48 PM · scriptingbasicsnoobnewbiebasic

How to access a gameobject from script?(C#)

I want to make a variable of a gameObject of a scene and access to all his properties and change it.

I want to activate and deactivate a SpotLight, change color, angle, etc, for example, from a script.

Sorry for ask this but is a little confusing and hard to searching it in Scripting Reference.

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Answer by Graham-Dunnett · Jul 15, 2013 at 09:54 PM

What's hard about

  1. Visit the scripting reference

  2. Click runtime classes in the menu bar on the left

  3. In your browser do a search for "light"

  4. Follow the link to get to http://docs.unity3d.com/Documentation/ScriptReference/Light.html

  5. Click on "color" to get a small code example that shows how you can change the light colour.

  6. Ditto "spotAngle".

  7. Scroll down the Light page a little to see the enabled property, which turns the light on and off.

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avatar image supercouge · Jul 15, 2013 at 09:53 PM 0
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Just go through the Overview (for your question, it is here), it should help you to understand how Unity scripting works. Also, since I assume you just started to learn Unity, you should take a look at the 3D platform tutorial.

avatar image Endzon · Jul 15, 2013 at 10:12 PM 0
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Thanks, was so easy just make a GameObject public variable and drag my SpotLight object to it.

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