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Question by Vasir_ · Sep 16, 2014 at 06:57 PM · uibutton4.6

[4.6 UI] Button onSelect

I feel like I'm overlooking something really obvious, but I'm instantiating buttons at runtime, how do I use their onSelect function in a script?

Given how new the system is, I'm surprised I found nothing on google except for this: I have placed the function

 public void OnSelect(BaseEventData eventData)
     {
         Debug.Log("test");
     }



in both my UIManager script, and a script attached to the button's gameobject. It isn't being called. All I want to do right now is log text when the button goes to the state selected.

 Thanks!


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avatar image ArtyomIsFlash · Dec 02, 2014 at 08:28 AM 0
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The same question, but with JavaScript.

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Answer by orb · Sep 16, 2014 at 07:33 PM

You also need to declare that you are using it:

 public class YourClassName : MonoBehaviour, ISelectHandler
 {
 …
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avatar image Vasir_ · Sep 16, 2014 at 08:18 PM 0
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Thanks. I knew I was forgetting something simple.

avatar image ArtyomIsFlash · Dec 02, 2014 at 08:29 AM 0
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But how to make onSelect event, but with JS?

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