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Center a logo on an interactive cloth.
Hello everyone!
First, I am quite the noob if it comes to Unity, but still trying to make fancy stuff.
What I have is the following:
I created a flag-like object in Blender. Imported this as an .fbx in Unity and added a ClothRenderer and Interactive Cloth on it. With the WindZone is looks pretty nice so I am very happy.
But now I want to center a logo on it, which of course go along with the movement of the flag. And I am very much confused on how to do this.
Do I need to make a shader which can do this? Or is it possible to have a sprite-like object as a child of the interactive cloth? I am guessing the first one..
Can someone point me in the right direction?
Thanks!
Answer by Sethhalocat · Oct 19, 2014 at 04:10 PM
I would make a texture of my own and put it on if I were you. This is a short answered but it should work
Hope this helps
Yes, but there I get confused. How can I make a texture which displays an image only once and centered, no matter the size or whatever of the object?