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Build issues to iOS with UI elements shrinking
Dear community,
I am currently having issues after I built my game and installed it on my iPhone.
All of the UI elements originally display just fine in the Unity preview and on Unity Remote. However, after building over to Xcode and running the game successfully on my mobile device, all of the UI elements have shrunk to a fraction of their original size. They are, however, still functional and appear still anchored to the correct anchor points, only it now looks like a game for ants...
Have I overlooked something simple in the build/player settings in Unity or is it something else in Xcode?
I am using Mac OS 10.9, iPhone 5 w/ iOS 7.0, Unity 4.6, and Unity Remote 4.
Any help or advice would be greatly appreciated!
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