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Question by
Rondu101 · Sep 27, 2019 at 08:41 PM ·
physics2d gamemeshcollidersine-wave
Im using the 2d wave mesh asset..how do I make an object float on the wave?
In the asset ..it gives me a 2d mesh that is the wave..so I made a 3D object with a boat sprite on it so i could have a mesh collider collide with a mesh collider going by what they said in the unity manual.. both colliders are convex...the boat stops at the wave...but the wave collider is a box.. how do i make the wave collider take the shape of the wave so that the boat rides the wave up and down...so when the wave goes down the boat goes down....any help would be great...if I can help anyone who answers with game art im ready..master animator spriter here...code newby!..thanx! @Nexgea
boatwork.jpg
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