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Question by wolis · Mar 07, 2013 at 07:17 PM · texturetexture2dpixel-lighting

Unity changes pixel colors

Hi guys! I ave a following problem: when I import my pixel perfect textures to scene, some of the pixels change color, and I can`t find out why. Here is an example. The sprite: alt text

How it looks in unity: alt text

And here are my settings for import: http://imgur.com/FqS2Brs

I am doing everything as told, using POT size, and import settings from different threads and I can`t get it to work. Any ideas? Might my Photoshop Settings be wrong?

ex1.png (3.5 kB)
ex2.png (1.0 kB)
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Answer by Dave-Carlile · Mar 07, 2013 at 07:27 PM

If you look at the bottom of your settings window it shows the image is "DXT5 compressed". Click on the "default" tab above that and change the format to one of the uncompressed formats.

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avatar image wolis · Mar 07, 2013 at 07:42 PM 0
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WOW! Thank you a lot, Dave! I had tried to click on everything except this. :)

avatar image fuzzybricks · Jul 03, 2020 at 05:50 PM 0
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I am having trouble finding this, is it in photoshop or unity that you need to change the settings? could you also please provide a photo as I am new to both? thanks!

avatar image predatorbr4545 fuzzybricks · Jan 04, 2021 at 12:46 AM 0
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Hey, i just solved it in another way. ialt text

i solved it by changing the "format" setting to RGBA 32 bit. To you it might be a different one, but i hope it helps. even tho its one year later.

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Answer by sandolkakos · Jul 30, 2017 at 02:16 AM

I faced a similar problem here, but the only thing I did to fix it was convert the Color Profile of my document to "Adobe RGB".

Photoshop: Edit > Convert to Profile

alt text


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