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Question by
vicciu5 · Sep 13, 2014 at 09:23 PM ·
dynamic batchingvegetation
Dynamic batching not working correctly
I am trying to get dynamic batching to work on my vegetation, however only one prefab gets batched at the same time. The easiest way to show the issue is by placing 2 groups of plants(each having many copies of the same plant) on different sides of the road. When the camera can see only one group, all the meshes get batched nicely:
http://funkyimg.com/i/KvAa.png
However if the camera can see both groups, only one of them is batched and the number of draw calls rises sharply:
http://funkyimg.com/i/KvA9.png
The shader I am using is Unlit/Transparent.
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