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Question by KaiserJohan · Nov 30, 2011 at 02:42 PM · sendmessage

SendMessage to another specific GameObject?

Hello,

I am looking for a SendMessage method that allows me to send a message with paramters to a separate game object. For example, a cube sending an int to a cylinder object... I guess each game object has to be identified by a tag or something which you can use to send a message to only that object.

How do you do it though? SendMessage/BroadcastMessage seems to only be to other scrips within the -same- object.

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avatar image syclamoth · Nov 30, 2011 at 03:06 PM 0
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So long as you have a reference to the object you want to send a message to, Send$$anonymous$$essage can be called on any object you like!

avatar image Eric5h5 · Nov 30, 2011 at 06:14 PM 0
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http://unity3d.com/support/documentation/ScriptReference/index.Accessing_Other_Game_Objects.html

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Answer by softrare · Nov 30, 2011 at 02:59 PM

GameObject go = new GameObject();

int i = -1111; go.SendMessage("functionName",i);

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avatar image Straafe · Nov 02, 2012 at 12:08 AM 0
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This does not appear to work on completely separate gameobjects..

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