Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by turtlelizer · Jan 20, 2012 at 09:45 PM · raycastrotatemove

My rotate dont work, using raycast, C#

Hello fellows I dont know why, but my object dont rotate after the mouse.

this is my script

 private void Update()
 {
     // raycast for turning the object against the mouse
     Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
     if (Physics.Raycast(ray, out hit))
     {
         transform.LookAt(hit.point);
     }

     // function for moving forward, against the mouse
     if (Input.GetKey(KeyCode.W))
     {
         float MoveFwd = Input.GetAxis("Vertical") * Speed * Time.deltaTime;
         transform.Translate(0, 0, MoveFwd);
     }
     // function for strafing side to side
     float MoveSides = Input.GetAxis("Horizontal") * StrafeSpeed * Time.deltaTime;
     transform.Translate(MoveSides, 0, 0);

     transform.rotation = Quaternion.Euler(transform.rotation.x, 0.0f, transform.rotation.z);
     transform.position = new Vector3(transform.position.x, 0.3f, transform.position.z);
 }

i have a collider under my char, so thats how the ray is called, but my object wont rotate :S it follows the mouse, but dosnt turn, and thats pretty ignoring when my character is a ship, turning the same way all the time (: please help a probled new programmer

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by turtlelizer · Jan 21, 2012 at 04:11 PM

// Dunno why, if i remove it, the ship wont turn

public GameObject mySHIP;

transform.position = new Vector3(transform.position.x, 0.3f, transform.position.z); transform.rotation = Quaternion.Euler(mySHIP.transform.rotation.x, mySHIP.transform.rotation.y, 0.0f);

This is actual the script there get it to work, dunno why, have no referance to the GameObject in unity.... but without it wont work

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Raycast moves away from object when object is rotated. 1 Answer

Rotate an Object according to a GUI? 0 Answers

RaycastAll isn't finding all possible collisions 1 Answer

Boat moving forward while rotating towards point 1 Answer

Moving A Ray Relative To Parent, Not World 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges