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Unit button and axis mapping issue
Hi, in the input manager when first using "axes" I had it so that if a person pressed A, they would move to the left, if they pressed right, the same behavior would happen and if they pressed left on the joystick the same behavior would happen all derived from one axes. Now however I can only use buttons or the axis of the joystick and have to change which one works with the Type variable. Where did this change come from? I did not alter anything.
this is just too vague. search on here for many similar questions. you must clearly state what version of unity you are using, what platform this is, what computer you have (mac/pc) and show all the code involved, and show screenshots of your inspector elements
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