- Home /
Stack Overflow or Unity Answers?
When I google around, I've seen a few Unity related questions asked on Stack Overflow.
Since Stack Overflow has a larger user base, I feel like it might be more beneficial to post questions there. I've only been using Unity Answers because it advertises that it's "The best place for answers about Unity."
Is there any reason to use Unity Answers instead of Stack Overflow?
In general I find Stack Overflow has better answers for C# questions, like how do I make a collection that does this specific job. Unity Answers tends to have better answers for Unity specific questions, like how do I move a RectTransform?
I think this question is pointless. Use whichever gives the answers your need to move on with your project. $$anonymous$$eep in $$anonymous$$d that your question was very likely already asked and answered in unityAnswers. There also isn't a reason why you can't use both.
Stack overflow users have less tolerance for lazy posts (and rightly so)... a lot of the questions posted on UA would be destroyed over there.
Don't forget that UA is a LOT slower to get a response than SO.
On SO, it's common to get a response within $$anonymous$$utes. I've had some questions on UA that haven't even received a comment weeks later.
Answer by kacyesp · Sep 10, 2014 at 04:00 AM
I should have checked this before asking this, but it looks like the Unity community on Stack Overflow is pretty dead:
I was going to say, StackOverflow may have a larger user base, but I don't know if it has a larger Unity user base.
You should not judge the activity of Unity users on StackOverflow by looking at the 'unity' tag -- that is for questions about a $$anonymous$$icrosoft API. Check the 'unity3d' tag ins$$anonymous$$d -- https://stackoverflow.com/questions/tagged/unity3d
Answer by yoyo · Apr 01, 2015 at 03:41 AM
StackOverflow is a good general programming reference. It also has a fairly active community of Unity users, though likely less than here on UA.
There is some confusion over tags -- 'unity3d' is the correct StackOverflow tag to use for Unity questions, but (not surprisingly) many people use the incorrect 'unity' tag, which is meant for questions about a Microsoft dependency injection framework.
To further complicate things, there is also the gamedev stackexchange site, which does use the 'unity' tag for Unity questions. Sigh.
There is no right answer, use whatever resources are working for you. That said, it would be nice to have one place to go. It would be even nicer if people who ask questions followed the guidelines, asked clear questions after having looked for information themselves, include code snippets, and be clear and specific about what they have tried.
(As a developer who often ends up on StackOverflow looking for C# answers, personally I think it makes sense to retire Unity Answers and get all the smart people in one place over on StackOverflow, but I can understand how that might not be a popular opinion.)
I share your opinion, I would love to answer Unity questions and get SO rep for it :P
Answer by JeromeJ · Dec 30, 2017 at 02:17 PM
Answers on UnityAnswers often lack the quality of StackOverflow ones. The moderation isn't present or as strict neither, putting less pressure on quality answers imho.
Sadly for Unity users, the community isn't active on SO but also hasn't managed to flourish properly here imho. (It's active but doesn't reach SO usual standards imo)
I second yoyo that maybe we should consider moving.