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Question by Jammer3000 · Jul 06, 2012 at 01:49 PM · animationcameragameobject

How to run an animation mouse click.

Hi I need to know how to run an animation on a mouse click. For example I have a scene that has an animation on the camera, plus I have a button with a box collider at the bottom right of my scene, so here's what I want to happen, when I click play I want it so when I click my button(that has the box collider on it) I want it to play the animation I assigned to my camera. And if you can please write the code in java it would be awesome. Thanks so much.

Animation name = CameraAnimation1 Camera name = MainCamera

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Answer by xKroniK13x · Jul 06, 2012 at 04:39 PM

  if(Input.GetMouseButtonDown(0)){
  Animation name = CameraAnimation1 Camera name = MainCamera

}

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Answer by Ingen · Jul 06, 2012 at 07:45 PM

Hi, I use this to play 2 animation and work,

and think this can be good for You,

  function OnMouseOver()
   {
 
    GetButton("Fire1")) // GetButtonUp("Fire1")) - GetButtonDown("Fire1"))
    {
          GameObject.Find("buttonPlay").animation.Play("ButtonAnim"); 
          /* "buttonPlay" the button to press to start the animation
           "ButtonAnim" the animation of pressed button
         if there is, if not remove the string above 
          */
           animation.Play("NameOfAnimation"); 
      
     
       }
    }

but submit myself at who have better experience

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