- Home /
How can I make a GUI button be touch activated?
All I need is a way for a basic GUI button to be able to recognize touch activation on an android tablet.
I'm not exactly the greatest at this kind of thing and I've never used the mobile version of standard assets before, so touch screens are very new to me as a controller of sorts.
Help would be greatly appreciated, what I'm hoping is that the game I make will help me get into University.
Thanks.
Do you use GUI.Button - should work out of the box? Or are you trying to use GUI Texture - see here?
This should help you out. http://docs.unity3d.com/Documentation/$$anonymous$$anual/Input.html#AndroidInput
I can't recall having to do anything special to get normal GUI buttons working, but it's been a while since I've toyed with that so I'll leave this to someone else.