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2D Player Gets stuck
I am making a 2D game and my character has a box collider attached to it. All tiles have box colliders attached to them as well, the problem is that the players sometimes just stops. I did found some answer and one of them was to use circle collider which I did and the problem with this is that the character is more like a box also because it's a circle when it reaches the corner it can't jump because it's not colliding.
I did put a circle collider on left and right but now the player doesn't jump sometimes when he should.
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