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How big is the Unity file?
Is there anything smaller? I wonder if it's a gigantic mess that will take too much space?
Answer by JusticeAShearing · Sep 07, 2014 at 04:24 PM
Well, I have a survival sandbox game that has been exported, and it takes up 120.7 megabytes of data. The executable takes 10.7 MB, and the data folder takes 110 MB.
The things that really increase this size are scene files. Try to keep your scenes to a minimum. For example, instead of lots of separate options screens for the main menu, I am trying to compress it all into one scene, the GUI of which changes.
120 MB isn't too much, so I doubt that it should cause your hardware any problem, but if it does, just try to reduce game size. Scenes can be replaced by GUI, for new sets of buttons, and GUI Textures, for backgrounds.
"120$$anonymous$$b isn't too much" - that rather depends on your platform, doesn't it? I'd rather not download a 120$$anonymous$$b mobile game over 3G...
Indeed. However, it is a logical assumption that one would not export a massive game to a platform or hardware that isn't built to run it. $$anonymous$$any game developer companies like to lower the graphics definition and such things to make the running easier on phones, for instance, and thus they do pay attention to less powerful hardware. I assumed that it would be common sense to adapt your game, dependent on which hardware that you export it to.
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